﻿using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

namespace ARPGDemo.Skill
{
    /// <summary>
    /// 近身释放器
    /// </summary>
    public class MeleeSkillDeployer : SkillDeployer
    {
        public override void DeployerSkill()
        {
            CollectSkill();
            CalculateTargets();
            ImpactTarget();
        }
    }
}

